retinotopy

Key facts

Subjects

4 — sub-01 ✅ · sub-02 ✅ · sub-03 ✅ · sub-04 ❌ · sub-05 ✅ · sub-06

Tasks

👁️ Retinotopy — ring, bar and wedge apertures — 5–6 sessions × 3 runs; HCP retinotopy stimuli; fixation task with colour-change detection; pRF maps and 12 visual ROIs (V1–V3, hV4, VO1/2, LO1/2, TO1/2, V3a/b)

Data

🧠 fMRI — 1.4 h/subject

📊 Controlled — 1.4 h/subject

📐 Contrasts — 12 contrasts

👁️ Eyetracking (gaze ❌, pupillometry ❌)

Assets

📁 BIDS · 🧠 fMRIPrep · 👁️ Population Receptive Field

How to cite

St-Laurent, M., Pinsard, B., Contier, O., DuPre, E., Seeliger, K., et al. (2026). CNeuroMod-THINGS, a densely-sampled fMRI dataset for visual neuroscience. Scientific Data, 13, 141. doi: 10.1038/s41597-026-06591-y

Contributors

Marie St-Laurent 💻🔣🎨📖👀 · Basile Pinsard 🤔📆💻🔣🎨 · Oliver Contier 💻🔣🎨👀 · Elizabeth DuPre 💻🔣👀 · Katja Seeliger 💻👀 · Valentina Borghesani 🤔🎨 · Julie A. Boyle 🤔💰📆🔣👀 · Lune Bellec 🤔💰📆🔣🎨👀 · Martin N. Hebart 🤔💰🧑‍🏫💻🔣🎨📖👀


💻 code · 🔣 data · 🎨 design · 📖 documentation · 💰 funding · 🤔 ideas · 🧑‍🏫 mentoring · 📆 project management · 👀 review

Three participants (sub-01, sub-02, sub-03, sub-05) completed multiple sessions (6 for sub-01, sub-02 and sub-05, 5 for sub-03) of a retinotopy task adapted from Kay et al. (2013) and implemented in PsychoPy. This task was designed to derive population receptive field (pFR) properties at the voxel level and to delineate ROIs from the early visual cortex.

Each session included three 5-minutes functional runs, each of which used a different aperture shape : ring, bar or wedge. A run included eight cycles during which an aperture moved slowly across the stimulated visual field to reveal a portion of visual pattern designed to drive both low-level and high-level visual areas. Patterns were drawn randomly at a rate of 15 fps from the Human Connectome Project retinotopy stimuli (downloaded here).

The stimulated visual field was a circular area with a diameter corresponding to 10 degrees of visual angle. ring runs featured a thick circle aperture that expanded from and contracted toward the screen center. wedge runs featured a wedge aperture rotating clockwise and counter-clockwise. bar runs featured a wide bar aperture sweeping across the screen in 8 different directions. Participants fixated their gaze on a central dot and pressed a button with the right thumb on a custom mri-compatible video game controller (Harel et al. (2022)) whenever the dot changed color (alternating between blue and orange).